@arm @include screen.h b start @include XXX.asm start: @textarea ldr r0, =REG_DISPCNT ldr r1, =(MODE_4|BG2_ENABLE) str r1,[r0] ldr r0, =VRAM ldr r1, =#0x8XXXXXX ldr r3, =19200 ldr r4, =VPAL ldr r5, =#0x8XXXXXX ldr r6, =256 loadpalette: ldr r7, [r5]+4! str r7, [r4]+4! subs r6,r6,1 bne loadpalette showimage: ldr r2,[r1]+4! str r2,[r0]+4! subs r3,r3,1 bne showimage waitinput: ldr r4, =0x4000130 ldr r5,[r4] ands r5,r5,#8 bne waitinput gotorealmain: ldr r6, =#0x80000C0 bx r6